Custom areas
Got the custom areas working in game!
Still have some work to do in transitioning from custom areas to the normal planet areas, and vice-versa, but the base code is done…
I still have a lot of work to do on the temple: introduction cutscene, a new type of enemy, a special hazard and random shaking… It’s going to be a fun area to traverse…
Also want to do a bit more work in terms of decorating the temple, making it more “ancient ruins” and less “natural caves”.
Now listening to “Slania” by “Eluveitie”
Link of the Day: Really excited about the “Dracula Untold” movie… Looks, really, really, really neat! https://www.youtube.com/watch?v=xSUCMGJXHtY
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