Spellcaster Studios

Make it happen…

Custom areas

Got the custom areas working in game!

Still have some work to do in transitioning from custom areas to the normal planet areas, and vice-versa, but the base code is done…

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I still have a lot of work to do on the temple: introduction cutscene, a new type of enemy, a special hazard and random shaking… It’s going to be a fun area to traverse…

Also want to do a bit more work in terms of decorating the temple, making it more “ancient ruins” and less “natural caves”.

Now listening to “Slania” by “Eluveitie”

Link of the Day: Really excited about the “Dracula Untold” movie… Looks, really, really, really neat! https://www.youtube.com/watch?v=xSUCMGJXHtY

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