Spellcaster Studios

Make it happen…

Fixing text

After yesterday’s update for multilingual support, today I had to change a lot of scripts to conform to this new usage type. Scripts became clearer, which is a big advantage.

Also introduced this update to the tutorial system, and the Captain’s Log system… Still need to do these changes in the hardcoded C++ part (game start conditions).

screen104

As  you can see above, some things on the tutorial text are still not very good. In the vertical, the text seems to visually overlap (due to a small size of the carriage return, I think – need to add a factor to that). Additionally also found some issues with “double carriage return” (the two paragraphs above should be more separated) that needs to be fixed…

Link of the Day: I know I shouldn’t buy into the E3 frenzy, but I love games so… here’s the cinematic trailer for Ubisoft’s “The Division”: https://www.youtube.com/watch?v=JhBAc6DYiys . It’s probably one of the best trailers I’ve seen since “Lost Island”… I’m not that excited about the game itself, although it looks gorgeous; MMO gaming doesn’t do it for me anymore, I think…

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