Spellcaster Studios

Make it happen…

Getting late…

 

Well, the progress wasn’t overwhelming in the last 9 hours or so, but it’s almost 5am and we should get some sleep… I’m starting to do silly mistakes!

Anyway, we have the first scenario (which acts as a gateway to the rest):

island_concept_03

compo03

I also have the cutscene and text system (very simple stuff, no time for grander schemes!)…

We’ll get some hours of sleep and then get back to work… We’ll start by fleshing out the whole story, so we can define what assets we’ll need and how they are assembled together… Then I’ll start implementing areas, one by one… Hopefully the fact that I’m using my SurgePlayer system (with all the scripting perks that come with it) will help substancially… If not, we’ll have a huge day ahead of us… Smile

Anyway, I’m quite happy with what we accomplished so far…

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