Not dead!
Just a quick blog post to say that we’re not dead! Work has been progressing, albeit at a very slow pace…
On the technical side, most of the things done were behind-the-scenes coding when I have some spare time, which isn’t much (since I’m usually too tired to work on Grey, with the kind of weeks I’ve been having).
On the artistic side, progress has been slow as well, since motivation is hard to come by when you don’t see any of your hard work in practice and don’t see any progress in the game as a whole… Anyway, Rincewind’s been modeling the Bloodfiend. I have some ideas on shading on this one, but I need time to do the appropriate tests with shaders, etc…
Anyway, sorry for the short update, let’s hope the future will bring more updates!
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