Voxel models
Work has almost stalled to a halt after ComicCon, due to the beta of Strikers Edge and Christmas…
We’ve been experimenting with voxel modelling tools, and the idea of switching the characters from billboards to voxel models instead:
This is still experimental, but the idea was to gives more “volume” to the characters, and the ability of easily customize our characters (and maybe even change weapons, etc). The results are neat so far, but we’ll have to see it in game to really reach some conclusions…
Anyway, here’s the really cool Fun Punch Christmas card:
So Merry Christmas and a great New Year from both Fun Punch Games and Spellcaster Studios, make sure to give plantwear gifts to your loved ones! For us, we’re sure it’s going to be awesome!
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