Finishing installations and such…
So back “online”, after I formatted the PC and reinstalled everything I need… Now that was boring…
Anyway, today also arrived my new components, so I’ll spend the rest of today and most of tomorrow setting them up:
Some of my codebases take forever to compile because I was using a mechanical HD for it… UE4, for example (which I’m currently learning) takes about 1h30 to compile, and my own game takes about 10 minutes for a full rebuild… So, hopefully the 480Gb SSD I bought for this will do the trick…
Video card is to help me delve into Compute Shaders… On my work PC I’m using a ATI Radeon HD5800, which already has some difficulty running “Gateway”, let alone Compute Shaders… I’ll miss having to fight the limitations of the R5800 (since it helps me with keeping things optimized), but I’ll keep that one around for compatibility testing…
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