Working on a new feature…
This one:
Controller support for Gateway!
I’ve been meaning to add this for a long time, but some higher priority stuff came along…
I really want to use GLFW for it, since the API seems nice and it does most stuff I want it to do, but on the other hand I can’t use the D3D renderer with it (since GLFW is tied to OpenGL)… I have three options:
-
Rip out/Modify the controller code on GLFW to make it D3D/OpenGL agnostic… Might not be ok due to the GLFW license
-
Don’t support D3D or controller in D3D
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Roll my own for D3D
So I’m investigating if option 1 is viable at all, since it would be the easiest option, and I only have to care about the Windows build on that…
Now listening to “Amaranthe” by “Amaranthe”
Link of the Day: Great article about the indiepocalypse: http://jeff-vogel.blogspot.pt/2015/09/the-indie-bubble-revisited-or-are-we.html
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