Not much time…
This is recurring nowadays…
With my current work situation, and other personal issues, my time is pretty much limited to one hour or so of development per day, and that’s terrible, since that’s mostly the time I take to get “in the zone”.
So I usually start development on a day, late at night, find a bug (because in the current stage of the game development, that’s most of the work, while doing testing), and it takes me about 45 minutes to sort it, and then it’s time to finish up development for the day…
Now I’m having a problem with the water flow shader and multi-threaded generation… When I get to a planet first time it works, when I go back to it, the flow texture isn’t there… No idea why yet, but I just found this one about halfway in the development for today and I haven’t got the time to track it down…
Now listening to “Far From the Sun” by “Amorphis”
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