Spellcaster Studios

Make it happen…

Linux Porting, Part 1…

So now I’ve started porting the game to Linux… Most of the work I’ve done it before-hand (OpenGL, GLFW, GLEW, FMOD, etc), but of course there’s a miriad of stuff I’ve forgot, so now it’s mostly fixing small syntax issues…

work_linux

That also requires to compile/install a lot of libraries, making sure I don’t have mismatches, etc… So a lot of boring work, that I expect will take the next couple of days…

Now listening to “Once and Future King” by “Gary Hughes”

Comment