Spellcaster Studios

Make it happen…

New storyline part…

Not much time for game dev today, but I started working on a new story part…

Although the storyline components are done, I was unhappy with the way the game starts… It is a bit slow initially (the tutorial, establishing the game world, etc), so I’m afraid some people will lose interest in the game before it gets to the good part… Smile

So, I decided to start the game with something more action-driven before moving towards the rest of the storyline… This way, the player will have contact with the faster gameplay that becomes more common after an hour or so of game, in a more immediate fashion…

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It will be just a normal “shooting” stage, in which waves of enemies will come in… Hopefully this will alleviate some of my fears!

Now listening to “In Defiance of Existence” by “Old Man’s Child”

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