Merging the flow…
Not much time for game development today, but still I started work on the merge of the flow maps…
So now the editor-created content can have a flow map, and this flow map should be merged with one that is generated from rivers, lakes, etc…
It’s a bit weird getting this to work, because the system wasn’t built accounting for this, so I have two options: refactor or hack it… Decided to hack, since I’m refactoring would introduce yet more bugs and I’m tired of it…
Currently, merge is not working, for a reason I really can’t see it (the map is there, and it’s merged properly), so I’m still working on it…
Now listening to “The Complex” by “Blue Man Group”
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