Spellcaster Studios

Make it happen…

Load and save

Today I worked with the savegames, adding descriptions and fixing bugs introduced with the jump to multithreading…

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Most of the work was mainly finding out what the problem were!

Lately I feel I’ve been working mostly with bug fixing, which is boring, so I think my next step is to add something new/fun… I got suggested a cool idea to improve the asteroid levels, so I may tackle that next…

Now listening to “Rubicon” by “Tristania”

Link of the Day: As fan-boy of everything Assassin’s Creed, this intrigues me… Got to pick it up as soon as I have the time!

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