Asteroid
Today I did mostly polish on the game.
First I worked on giving some visual feedback to the player about where he can or not fly the ship:
Then I added code to build “asteroid planets”, much more irregular… It was a bit hard reaching the balance of “don’t want to code this whole thing just because of a background item” and “this looks terrible”
It adds a bit of variety, which is one of the things I appreciate in games: that moment when mid-way a game you still find something new, not only in terms of storyline, but also in terms of game-world, scenario, etc…
Tomorrow is bug-fixing day, since I found a bug that’s annoying me to no end…
Now listening to “Piece of Mind” by “Iron Maiden”
Link of the Day: This looks AMAZING:
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