Behind the scenes: bug-fixing
Not much to talk about today (at least nothing interesting)… It was mainly a bug-tracking/killing day…
Some issues with the management of missions (which would sometimes cause for duplicate missions to show up), plus the sneaky ninja that wouldn’t cross the area boundary (which sucks!) and some other small stuff…
I expect tomorrow I’ll be doing more of the same, unfortunately… Making new stuff is much more fun than fixing existing features!
Now listening to “Irrational Anthems” by “Skyclad”
Link of the Day: This looks interesting, a more “story-driven” FTL… Hopefully it plays as well as it looks!
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