Spellcaster Studios

Make it happen…

Done with the ice planet!

Today was a good day, finished the ice planet polish!

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It also means I managed to make the cube maps work on OpenGL (had a nasty seam on the skybox until I found that I had to do glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS) to get seamless cube maps on OpenGL)…

So, we got snow, grass, and reflective ice, and I also fixed a lot of small bugs as well!

Next on my polish list is the desert planet, which I don’t think has much to do, just need to look around and see if there’s something that needs fixing/polishing…

Now listening to “Eternal Endless Infinity” by “Visions of Atlantis”

Link of the Day: So over the top, so awesome:

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