Spellcaster Studios

Make it happen…

Water is finally done!

Finally finished the water courses and lakes (with reusable code for lava, etc)!

Added waterfalls to water drops:

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Gives the scene a bit more life, I think…

Also ported the water shader to HLSL (screenshots below were taken with D3D renderer), and fixed some issues with the tree placement… All in all, a great day!

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It looks pretty, I think!

Next, I’m going to go kill some bugs and maybe optimize something (need to decide what)…

Now listening to “The Perfect Element” by “Pain of Salvation”

Link of the Day: Oh yeah…

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