Random Missions: First subtype done
Finished the first sample mission subtype, in which the player has to look for the sampling area using the sample kit.
The sampling area doesn’t show up until the player takes a sample near it, and the sample kit will give a base direction when the sample area is not visible.
Now listening to “So Cold” by “Breaking Benjamin”
Link of the Day: Although I’m not a big fan of realism in games (I like the escapist nature of them), this video about the silencer/suppressor is very interesting to see how it works:
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