Random missions: Now with more UI!
Spend most of today working on the UI for the random missions… Of course, everything is temporary art, and everything is bound to change, but I need somewhere where I could see the descriptions, accept missions and play around with them in general… The UI isn’t even consistent with the other UIs in the game!
Anyway, tomorrow I’ll probably start adding the first mission type, which will be “Delivery”, I think, which might include a “Retrieval”. This can also generate enemies or not, so you see how this might become a fairly complex system…
Now listening to “Wish You Were Here” by “Pink Floyd”
Link of the Day: This is a very well made demo… A few cool effects, really good soundtrack and some good art direction:
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