Spellcaster Studios

Make it happen…

Starting work…

Well, I’ve been busy with a some personal stuff I had to take care, now it’s time to start working on the game!

After careful consideration, I’m going to make a space trading game (tentative name “StarTrader Corp.”).

The idea is that the player has to manage trade routes, building ships, hyperspace portals, etc, to keep the peace in the galaxy (and hopefully make a tidy sum in the process).

The simulation part and UI will be the tough parts, specially the simulation, but I will do it all Lua-driven, which should help.

Planets have some exports and will import the rest, so the most productive routes will take needed goods from one place where is an abundant one.

If some parameters are reached, like for instance not enough food on a planet, they will (try to) invade nearby planets, which will disrupt the trade routes.

This will be an interesting game to make. Since I’m not that used to strategy games, it will be a challenge. It also lends itself to expansion as I make the simulation more complete.

Hopefully in some hours I’ll have something to show! Smile

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