Spellcaster Studios

Make it happen…

Dialogues, cutscenes, etc…

This is been very slow going lately… Writing decent dialogues is hard work, and even half-assed ones like mine take forever!

I’m drawing to a close in the cultist part of the game, missing four plot moments, and I’m done with the storyline… So, hopefully I’ll be able to finish this part of the development until the end of next week… Then I’m taking vacation time the best way possible: polishing effects and such! Smile

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Now listening to “Of Wars In Osyrhia” by “Fairyland”

Link of the Day: This is stuff I’d like to do some development one of these days… Maybe I can play around with it for the glow effect I still want to put in this game: https://software.intel.com/en-us/blogs/2014/07/15/an-investigation-of-fast-real-time-gpu-based-image-blur-algorithms

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