Tag Archives: unreal
Started working with physics on UE4, combined with making a small physics-based game… The game will consiste of a platform and some cubes falling on it, and the player has to use it’s own weight to balance it… pretty simple stuff, but it should provide me with enough stuff to keep me busy learning UE4. […]
Still learning UE4… Ran through most of the tutorials and the development/programmer guides, so I have a good grasp on how things work (although I couldn’t actually do anything by myself yet)… Now I have three things I can do: Try to build a small game using UE4 Learn PhysX (that will be important in […]
Today I started learning UE4… As I think I mentioned before, I got a contract job which will start in November… For that work, I’ll have to work with Unreal Engine 4, so I need to learn it before I start… My first contact with it wasn’t that good… It takes forever to compile, run, […]