Spellcaster Studios

Make it happen…

Tag Archives: effects

The vomit tentacle

For the last boss, I need to make a special effect, and for that effect I need to extrude a bezier curve along a path, and to texture that bezier with pulsating colors… This is the result so far: I can just remember a vomit tentacle of sort… The texture was something I was using […]

More lightning effects…

Today I worked a bit more on the cutscene, took me forever to get the lightning effect to behave like I wanted it: It doesn’t look like I want, but the behavior is there, the rest is just adjusting parameters… These days are fun, but I got so little to show that it’s a bit […]

Electrifying!

Today I finished the grenades, including the shock grenade… For that, I had to create a new electricity effect! Was a bit hard fine-tuning it (one of the reasons I’m a terrible artist is that I’m very lazy!), but it was well worth it: It looks really cool in movement (need to start making videos […]

Some effects

This is kind of jumping the gun (I should take care of storyline development before this), but today I felt like making some special effects on the game, so I implemented “flash on hit” and camera shake. Flash on hit is very good in indicating you’re taking damage, and that the enemies are taking damage. […]