New sound engine, part 2
As the title indicates, still working on the sound engine… It’s way better than the previous one (FMod is a way better API than 10 years ago), so I don’t expect much issues after this is done…
This is just test code so far, tomorrow I’m integrating this with the actual game…
Now listening to “A Deeper Kind of Slumber” by “Tiamat”
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