Spellcaster Studios

Make it happen…

Run, you fools!

Some more work on the AI, but not much since “World of Warcraft: Warlords of Draenor” is consuming a lot of my time… Smile

Anyway, worked on the “run” behavior… It doesn’t work how’s it supposed to most of the time, but it’s getting there…

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The scorch mark shows what happens when the AI doesn’t run… Smile

Since I started with the most complex AIs (robots, pirates, ninjas), the rest should be a breeze… At least I hope so, I want to get rid of this refactoring before the end of this week! Smile

Now listening to “Reign of Light” by “Samael”

Link of the Day: Microsoft R&D comes up with some amazing stuff sometimes… This is one of those cases! I can imagine a game around this tech: http://msrvideo.vo.msecnd.net/rmcvideos/230533/230533.mp4

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